My Backlog Battle Podcast #95: Deliberation

In this episode, we talk about sprites, Anthony’s Final Fantasy XIV progression, time management, and deliberate on not one, but FOUR Game of the Year categories that we’ll be releasing in four episodes during our holiday break!

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If you want to skip on the discussion but are curious as to what the categories we’ve decided upon are, here’s the list:

  • The first category is for Best Non-2015 Game of the Year. Since we’re not really part of the gaming media (nor do we wish we were), there are games that we naturally miss and don’t have time to play within our limited schedules. This category is dedicated to those games that did not come out in 2015, but have finally finished in 2015. Core games are the only ones eligible for this and this category does not allow DLC to be included. Remakes and re-releases are not eligible for this category. Games must be beaten (but not necessarily completed) in order to be eligible for this category. This will be the first episode to come out of the Game of the Year 2015 series and is Episode 96.
  • The next category is for 2015′s Breakthrough Game. This game must be released in 2015 and is something that either of us have played. This game cannot be a re-release or remake. Both Alex and Anthony have to bring three games to the episode and decide which three, from the pool of six games, would be deemed viable for this category. Our definition of a breakthrough game is one that brings innovative and revolutionary ideas to its genre whose mechanics seemed dated or in dire need of improvement. Games are not required to be beaten, however, extensive play time (past 10 hours or so) by each player is required for the game to be eligible for this category. This will be the second episode to come out of the Game of the Year 2015 series and is Episode 97.
  • The most traditional of the series is the next category, which is The 2015 Game of the Year. Naturally, these are games that have been released and were played extensively in 2015. Like previous categories, remakes and re-releases are not eligible for this category. Games are not required to be beaten, however, extensive play time (past 10 hours or so) by each player is required for the game to be eligible for this category. Timed exclusives are excused, provided that both Alex and Anthony did not have the platform that the game was released on at the time of deliberation. Core games are the only games eligible and this category does not allow DLCs to be included. This will be the third episode to come out of the Game of the Year 2015 series and is Episode 98.
  • Finally, to start the new year, we have 2016’s Most Anticipated Games. Games in this category can only be voted in for one year for this category. In other words, if a game is pushed back to the following year and was subsequently part of the previous year’s list on any voter’s list, the game will not be eligible for the following year’s version of this category should it come back. Games that have no officially publicized release window in North America are not eligible for this category. This is the final episode to come out of the Game of the Year 2015 series and is Episode 99.